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	<title>The Exploits of Plouj &#187; nintendo</title>
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	<link>http://www.plouj.com/blog</link>
	<description>A blog by Michael Ploujnikov</description>
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		<title>Quake1 demo recorded on the Wii</title>
		<link>http://www.plouj.com/blog/2008/08/19/quake1-demo-recorded-on-the-wii/</link>
		<comments>http://www.plouj.com/blog/2008/08/19/quake1-demo-recorded-on-the-wii/#comments</comments>
		<pubDate>Wed, 20 Aug 2008 03:12:40 +0000</pubDate>
		<dc:creator>plouj</dc:creator>
				<category><![CDATA[fun]]></category>
		<category><![CDATA[darkplaces]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[e1m1]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[quake]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[zapper]]></category>

		<guid isPermaLink="false">http://www.plouj.com/blog/?p=87</guid>
		<description><![CDATA[I wastedspent today&#8217;s evening playing around with Quake1 which I installed on my brother&#8217;s Wii through the Homebrew channel. One cool thing that I managed to get working relatively painlessly was demo recording. Since there is no keyboard support in Quake1 yet, I had to add the following bind to the /id1/config.cfg file on the [...]]]></description>
			<content:encoded><![CDATA[<p>I <del datetime="2008-08-20T02:56:34+00:00">wasted</del>spent today&#8217;s evening playing around with <a href="http://code.google.com/p/quake-gamecube/">Quake1</a> which I <a href="http://wiibrew.org/w/index.php?title=Twilight_Hack">installed</a> on my brother&#8217;s <a href="http://www.amazon.ca/gp/product/B0009VXBAQ?ie=UTF8&amp;tag=plouj-20&amp;linkCode=as2&amp;camp=15121&amp;creative=330641&amp;creativeASIN=B0009VXBAQ">Wii</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.ca/e/ir?t=plouj-20&amp;l=as2&amp;o=15&amp;a=B0009VXBAQ" border="0" alt="" width="1" height="1" /> through the <a href="http://hbc.hackmii.com/">Homebrew channel</a>. One cool thing that I managed to get working relatively painlessly was demo recording.</p>
<p>Since there is <a href="http://code.google.com/p/quake-gamecube/issues/detail?id=11">no keyboard support in Quake1 yet</a>, I had to add the following bind to the /id1/config.cfg file on the SD card using a desktop computer:</p>
<pre>bind "UPARROW" "disconnect; skill 3; record wii; map e1m1"</pre>
<p>This allowed me to simply press the up arrow button on the Wii remote and Quake1 would start recording a demo of me playing the <a href="http://www.google.ca/search?q=e1m1">first level of the first episode</a> on Nightmare difficulty.</p>
<p>So far, I haven&#8217;t been able to play the game as quickly and as precisely as I can on a computer with a mouse. Not that I&#8217;m a great Quake player to begin with. However, I still had a lot of fun, especially after I started using the <a href="http://www.amazon.ca/gp/product/B000W5Y49G?ie=UTF8&amp;tag=plouj-20&amp;linkCode=as2&amp;camp=15121&amp;creative=330641&amp;creativeASIN=B000W5Y49G">Wii Zapper</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.ca/e/ir?t=plouj-20&amp;l=as2&amp;o=15&amp;a=B000W5Y49G" border="0" alt="" width="1" height="1" />. It gave me a nice sensation of holding boom stick, but didn&#8217;t improve my aim.</p>
<p>Here is the actual <a href="http://www.plouj.com/blog/wp-content/uploads/2008/08/wiidem.bz2">demo bzip2 archive</a> for those who really want to watch me get owned by zombies from another dimension for a few minutes. This demo should be playable with most Quake1 engines and original (full version or demo) game data from ID. I used my personal favourite &#8211; <a href="http://icculus.org/twilight/darkplaces/">Darkplaces</a>:</p>
<p><a href="http://www.plouj.com/blog/wp-content/uploads/2008/08/000831_dp000018.jpg"><img class="alignnone size-medium wp-image-125" title="wii demo shot 1" src="http://www.plouj.com/blog/wp-content/uploads/2008/08/000831_dp000018-300x240.jpg" alt="" width="300" height="240" /></a><br />
<a href="http://www.plouj.com/blog/wp-content/uploads/2008/08/dp000020.jpg"><img class="alignnone size-medium wp-image-91" title="wii demo shot 2" src="http://www.plouj.com/blog/wp-content/uploads/2008/08/dp000020-300x240.jpg" alt="" width="300" height="240" /></a>.<br />
These screenshots sort-of show that I&#8217;m shooting at stuff which is not directly under my cross-hair because of the way Wii remote look works. In the actual Wii Quake, the gun model also moves around the screen.</p>
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